AI Insights · Timothy · July 2025
Top 5 Viking Games on Android in Turkey, Q2 2025
Explore the performance trends of the top 5 Viking-themed games on Android in Turkey during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the top Viking-themed games on the Android platform in Turkey showed varied performance across downloads, revenue, and active users. Here's a closer look at the trends for each game.
Viking Rise from IGG.COM saw a fluctuating pattern in its weekly revenue, starting high at around $9.8K and dropping to approximately $4.8K by mid-quarter, before slightly recovering to $6.6K towards the end. Downloads began at 10K, dipped mid-quarter, and ended with an increase to 7.8K. Active users showed a more dramatic decline, starting at 22.3K and falling to just 2.4K by the end of the quarter.
Vikings: War of Clans PvP, published by Plarium LLC, experienced a consistent revenue flow, peaking at $5.2K in mid-May. Downloads spiked in April with 9.8K but ceased altogether for the rest of the quarter. Active users initially rose to 6.3K in April but declined steadily to around 1.9K.
Vikingard from Orienjoy International Company Limited maintained a steady increase in revenue, reaching $1.3K by the end of June. Downloads were sporadic, peaking at 252 in late May, while active users showed a significant drop mid-quarter, with a small recovery to 68 by mid-May.
Lucky Buddies by Joyvoo LTD had minimal revenue, peaking at $82 in mid-June. The game's active user base was notably low, starting at 6 and dwindling to 1 by early June.
Finally, Bad North: Jotunn Edition from Raw Fury showed a stable revenue pattern, averaging around $17. Active users remained relatively constant, with minor fluctuations, maintaining an average of 45 throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.